Minirl was my first foray into full-scale indie game development. In the game you play as Hank, the adorably murderous square boy, as he traverses a variety of worlds full of creepy monsters and overcomes dangerous obstacles in search of Minirls - powerful gems that grant power.
Minirl is a procedurally generated 2D rogue-lite with puzzle elements, which provides a unique experience each time you play. It features accessible gameplay which allows you to dive right into the fun!
I acted as the sole designer and developer on the project, and built the game using the Unity game engine. Music and sound effects were composed by Jesse W.D. James, while sound mixing was handled by Paul Lipscomb. Both have had their work featured in high-profile games, such as Destiny 2.
The promotional website
Grass World
Cave World
Snow World
Space World
Fire World